Jhod arrived at Oleg’s claiming to be following a vision from Erastil, which was only partly ture. In truth, Jhod has been all but excommunicated from the priesthood after he helped form a lynch mob against a traveler his home village thought was a werewolf responsible for several recent killings. Only a few hours after they lynched the man, the true killer was caught by a hunter and revealed to be nothing more sinister than a particularly wily worg. An investigation by the church of Erastil followed, and they found Jhod’s involvement in the village’s overly aggressive pursuit of the traveler’s lynching to be actionable. Only the fact that the traveler happened to be a bandit spy sent to town to look the place over (a fact that Jhod discovered only after the man was executed and his belongings were searched) kept the church from fully excommunicating the priest—and even then, only if he accepted exile. So Jhod traveled from his home in Galt up the Sellen and into Numeria. From there, his wanderings eventually brought him east into Brevoy, where he had a particularly vivid dream about an overgrown temple of Erastil guarded by a huge, angry bear. Upon waking from the dream, Jhod felt an irresistible tug to the south, and realized that Erastil had given him a chance to redeem himself. The tugging led Jhod to Oleg’s Trading Post, but there it stopped—and soon after he learned about the adventurers and their charter from Svetlana. From that point, every time they returned to Oleg’s, Jhod would inquire about their findings, hoping for some hint of the temple.
When the adventurers discovered the temple and dispatched its cursed guardian Jhod was ecstatic and eager to begin the process of restoring the Temple of the Elk to its former glory. Unfortunately in the time it took to collect Jhod and return, the temple was taken over by the SLedgewood Circle. Jhod wanted to forcibly evict these interlopers immediately but was restrained. When the time came, he participated in the battle to liberate the temple and remained there.
Back to NPCs